가이드

게임마다 열 편씩. 첫 수부터 접전을 가르는 습관까지 정리했습니다.

체스

완전한 규칙, 수를 읽는 상대, 다시 훑어볼 수 있는 기보.

플레이 방법 →
정말 중요한 체스 오프닝 원칙You do not need to memorise opening theory to get a decent position. Three ideas — centre, development, king safety — will carry y…
8 min
포크·핀·스큐어: 승부를 가르는 전술Nearly every game below master level is settled by a two-move tactic. These are the four patterns worth drilling until you see the…
9 min
바로 알아봐야 할 여덟 가지 메이트 형태Mate almost always arrives in one of a handful of shapes. Learn the shapes and you stop calculating from scratch every time.…
8 min
체스 엔드게임: 누구나 알아야 할 다섯 국면Endgames feel dry until you lose a won game. These five positions cover most of what actually comes up, and none of them takes lon…
9 min
기물을 그냥 내주지 않으려면Most lost games are not lost to brilliance. They are given away in one move. Here is a routine that removes the majority of those …
7 min
캐슬링·앙파상·승진, 제대로 정리하기Three rules that confuse more new players than everything else combined — including the exact conditions people usually get wrong.…
7 min
체스 엔진과의 대국을 실력으로 바꾸기A computer opponent is a training tool, not just a rival. Used well it fixes weaknesses fast; used badly it teaches you to play sc…
7 min
체스가 무승부로 끝나는 모든 경우Half points come from five different rules, and knowing them turns lost positions into saves — and stops won positions slipping aw…
7 min
폰 구조: 국면의 뼈대Pawns are the slowest pieces and the ones that decide where every other piece belongs. Six structures explain most middlegame plan…
8 min
입문에서 동호회 수준까지의 현실적인 계획What to work on, in what order, and how much of each — for players who have the rules down and want to stop losing to the same thi…
8 min
체스 기보 읽는 법과 대국 따라가기Algebraic notation takes ten minutes to learn and unlocks every chess book, video and database ever made.…
6 min

스도쿠

매번 새로 만들고 해가 하나임을 확인합니다. 힌트는 이유까지 알려줍니다.

플레이 방법 →
스캐닝: 어떤 스도쿠든 가장 빠르게 시작하는 법Before you write a single pencil mark, scanning will usually fill a third of the grid. Here is how to do it systematically instead…
6 min
메모: 언제 쓰고 어떻게 깔끔하게 유지할까Candidates turn a memory problem into a visible one. Used carelessly they turn a solvable puzzle into a mess.…
6 min
드러난 쌍과 숨은 쌍, 삼중·사중The first real technique beyond singles, and the one that unlocks most hard puzzles. The idea is simpler than the names suggest.…
7 min
X-윙, 소드피시, 그리고 쌍 너머의 패턴When singles, pairs and locked candidates all run out, these are the next techniques — and the logic is more approachable than the…
7 min
스도쿠 판을 망치는 일곱 가지 실수Most failed puzzles are not too hard. They are broken by a small error twenty moves earlier.…
6 min
실수 없이 스도쿠를 더 빨리 푸는 법Speed comes from cutting wasted looking, not from thinking quicker. Six changes that shorten solve times immediately.…
6 min
스도쿠를 어렵게 만드는 것은 무엇인가It is not the number of clues. Difficulty comes from which techniques are required and where the clues are placed.…
6 min
실제로 실력이 느는 스도쿠 연습 루틴Solving more puzzles is not the same as getting better. Twenty focused minutes a day beats an hour of the same thing repeated.…
6 min
종이로 스도쿠를 풀 때 달라지는 것Paper is slower, harder and better for learning some things. Here is how to adapt, and how to print a grid from this site.…
5 min
스도쿠 변형과 해볼 만한 것들Killer, jigsaw, diagonal, hyper — the popular variants change one rule each, and each change rewards a different kind of thinking.…
6 min

바둑

따냄, 패, 착수 포기, 집 계산까지. 9로·13로·19로 지원.

플레이 방법 →
활로·단수·따냄: 바둑 싸움의 역학Every fight in go is a race to fill liberties. Counting them turns guesswork into arithmetic.…
6 min
두 눈: 돌은 어떻게 살고 죽는가A group with two eyes cannot be captured, ever. Everything else in go is a negotiation about whether a group can get there.…
7 min
9로 바둑을 잘 두는 법The small board is not a toy version. It is a complete game with its own strategy, and it is where every technique is easiest to l…
6 min
패 규칙과 실제 패싸움의 진행One short rule prevents infinite loops and creates the most tactical situation in go.…
6 min
좋은 모양: 어떤 돌 배치가 효율적인 이유Shape is efficiency. Strong players do not calculate every move — they play formations that are hard to attack and move on.…
6 min
바둑 포석 원칙: 귀, 변, 중앙The order is not arbitrary. It falls straight out of how many stones each area needs to enclose.…
6 min
축과 장문: 달아나는 돌 잡기Two techniques for catching escaping stones, and the whole-board check that decides which one to use.…
5 min
바둑 끝내기: 언제나 가장 큰 곳부터Games are lost in the endgame more often than anywhere else, usually by playing a five-point move when a twelve-point move was ava…
6 min
접바둑과 덤: 바둑이 공정한 이유Go has the best handicap system of any board game, and it turns mismatched games into genuinely competitive ones.…
5 min
바둑 입문자 대부분이 하는 아홉 가지 실수Recognising these early skips months of confusion — most of them come from applying instincts borrowed from other games.…
6 min

마작 솔리테어

144장 거북이 배열. 언제나 다 없앨 수 있게 깔립니다.

플레이 방법 →
마작 솔리테어 전략: 어느 쌍을 없앨까Every board offers several legal moves and most of them are wrong. The difference between clearing and stalling is which pair you …
6 min
집을 수 있는 패 규칙, 자세히Almost every mahjong solitaire question turns out to be a question about which tiles are free. Here is the rule with all its edge …
5 min
둘 곳이 없어지는 상황을 피하는 법A solvable board can still be killed in twenty moves. These are the specific mistakes that do it.…
5 min
마작 패 한 벌 알아보기Three suits, two honour groups and eight bonus tiles. Knowing what you are looking at makes matching considerably faster.…
5 min
마작 판을 더 빨리 비우기Speed comes from recognising tiles instantly and scanning the board in a fixed order, not from clicking quickly.…
5 min
거북이 배열 읽는 법The classic shape is not arbitrary. Knowing where its pressure points are tells you what to clear and in what order.…
5 min
마작 솔리테어는 마작이 아니다They share a tile set and nothing else. Here is what the real game is, and why the confusion exists.…
5 min
언제 섞고 언제 무를까You get three shuffles and unlimited undos. Choosing between them well is worth several cleared boards.…
4 min
고쳐야 할 마작 솔리테어 습관 다섯Each of these feels efficient in the moment and costs you the board twenty moves later.…
4 min
쉬어가는 용도의 마작 솔리테어Not every game has to be optimised. Here is how to use the board when the point is the fifteen minutes, not the time on the clock.…
4 min

오목

15×15 오목. 상대가 삼·사를 제대로 막습니다.

플레이 방법 →
열린 삼과 열린 사: 오목의 문법Every gomoku game is a conversation in threats. Learn to name them and the right move usually becomes obvious.…
6 min
오목 포석: 처음 다섯 수The opening is short but it decides whether you spend the game attacking or defending.…
5 min
주도권을 잃지 않는 오목 수비Blocking is necessary, but pure blocking loses. The skill is choosing blocks that also build something.…
5 min
연속 선수: 오목은 이렇게 이긴다Above beginner level nobody wins by accident. Wins come from sequences of forcing moves that end in a threat that cannot be answer…
6 min
오목 컴퓨터를 이기는 법The opponent here blocks threats and searches ahead. Here is what each level actually does and how to play against it.…
5 min
지게 만드는 오목 실수 여섯 가지Most losses trace back to one of a handful of habits, and all of them are easy to break once named.…
5 min
오목, 렌주, 그리고 선수 문제Free-style gomoku is a proven win for Black. The rule variants that exist are all attempts to fix that.…
5 min
오목 판을 빠르게 읽는 법Strong players are not calculating faster. They are scanning the board in a way that makes the important points obvious.…
5 min
둘이서 두는 오목Two-player mode turns the board into a shared one. Here is how to make the games even, and how to teach someone in five minutes.…
4 min
오목은 어디서 왔는가A game played with go equipment for centuries, formalised in Japan, solved by computer, and still played competitively worldwide.…
5 min

체커

의무 잡기, 연속 뛰기, 킹 승격까지 규칙대로.

플레이 방법 →
의무 잡기 규칙과 활용법Forcing your opponent's hand is the core of checkers tactics. Once you see it, the game changes completely.…
6 min
킹과 체커 종반을 이기는 법A king is worth roughly two ordinary pieces. Getting the first one usually decides the game.…
6 min
체커 초반: 처음 열 수를 어떻게 둘까You do not need opening books. Four ideas cover the whole opening and they follow from how the pieces move.…
5 min
가두기: 잡지 않고 이기는 법You win checkers when your opponent cannot move, not only when they run out of pieces. That second condition is a whole strategy.…
5 min
판을 잃게 하는 체커 실수 여섯Almost all of them come from forgetting that captures are compulsory in both directions.…
5 min
체커 컴퓨터와 두기The opponent here searches ahead with a minimax and never misses a compulsory capture. Here is how to make it a useful training pa…
5 min
세계의 드래프츠 변형English draughts is one of many. The differences in board size and capture rules change the game substantially.…
5 min
둘이서 두는 체커Two-player mode, teaching a beginner, and how to handle a skill gap without either player being bored.…
4 min
체커는 어디서 왔는가A five-thousand-year lineage, a nineteenth-century tournament culture, and the game that broke a generation of computer scientists…
5 min
체커 실력을 올리는 법The skill ladder is short and well defined. Here is what to learn, in what order, and how to know when to move on.…
5 min

2048

밀고, 합치고, 큰 숫자는 모서리에.

플레이 방법 →
코너 전략, 제대로 이해하기Everyone says keep the big tile in the corner. Here is why it works and what the rule actually requires you to do.…
6 min
뱀 패턴: 높은 점수는 이렇게 쌓인다Corner strategy gets you to 2048. The snake gets you to 4096 and beyond, by making every tile part of one long chain.…
6 min
2048을 일찍 끝내는 다섯 가지 실수The board usually dies for one of a small number of reasons, and four of them are entirely within your control.…
5 min
2048 너머로The first 2048 tile is a technique problem. The second one, and 4096, are management problems.…
5 min
2048 점수는 어떻게 매겨지나Your score is determined entirely by which merges you make, which means it is almost completely predictable from your highest tile…
4 min
2048 뒤에 있는 수학Powers of two, a fixed spawn probability, and a board that shrinks as you succeed. A short look at why the game is shaped the way …
5 min
2048, 빠르게 둘까 신중하게 둘까There is a real trade-off, and it changes as the board fills. Knowing when to switch modes is worth a whole tier of score.…
4 min
휴대폰으로 2048 하기Swipe accuracy, one-handed play, and the settings that reduce mis-presses on a small screen.…
4 min
알아둘 만한 2048 변형The original spawned hundreds of imitations. A few of them change the game in genuinely interesting ways.…
4 min
2048에서 꾸준히 늘기Scores vary a lot game to game, which makes progress hard to see. Here is how to measure it and what to work on.…
4 min