Anleitungen

Zehn ausführliche Anleitungen pro Spiel — vom ersten Zug bis zu den Gewohnheiten, die enge Partien entscheiden.

Schach

Vollständige Regeln, ein rechnender Gegner und eine lesbare Zugliste.

Spielanleitung →
Eröffnungsprinzipien im Schach, die wirklich zählenYou do not need to memorise opening theory to get a decent position. Three ideas — centre, development, king safety — will carry y…
8 min
Gabel, Fesselung und Spieß: die entscheidenden TaktikenNearly every game below master level is settled by a two-move tactic. These are the four patterns worth drilling until you see the…
9 min
Acht Mattmuster, die man sofort erkennen sollteMate almost always arrives in one of a handful of shapes. Learn the shapes and you stop calculating from scratch every time.…
8 min
Schachendspiele: die fünf Stellungen, die jeder kennen sollteEndgames feel dry until you lose a won game. These five positions cover most of what actually comes up, and none of them takes lon…
9 min
Wie man aufhört, Figuren einzustellenMost lost games are not lost to brilliance. They are given away in one move. Here is a routine that removes the majority of those …
7 min
Rochade, En passant und Umwandlung, richtig erklärtThree rules that confuse more new players than everything else combined — including the exact conditions people usually get wrong.…
7 min
Wie man vom Spiel gegen eine Schach-Engine profitiertA computer opponent is a training tool, not just a rival. Used well it fixes weaknesses fast; used badly it teaches you to play sc…
7 min
Alle Wege, wie eine Schachpartie remis endetHalf points come from five different rules, and knowing them turns lost positions into saves — and stops won positions slipping aw…
7 min
Bauernstruktur: das Skelett der StellungPawns are the slowest pieces and the ones that decide where every other piece belongs. Six structures explain most middlegame plan…
8 min
Ein realistischer Plan vom Anfänger zur VereinsstärkeWhat to work on, in what order, and how much of each — for players who have the rules down and want to stop losing to the same thi…
8 min
Schachnotation lesen und einer Partie folgenAlgebraic notation takes ten minutes to learn and unlocks every chess book, video and database ever made.…
6 min

Sudoku

Jedes Rätsel frisch erzeugt, mit genau einer Lösung und erklärenden Tipps.

Spielanleitung →
Scannen: der schnellste Start in jedes SudokuBefore you write a single pencil mark, scanning will usually fill a third of the grid. Here is how to do it systematically instead…
6 min
Notizen: wann sie helfen und wie sie sauber bleibenCandidates turn a memory problem into a visible one. Used carelessly they turn a solvable puzzle into a mess.…
6 min
Nackte und versteckte Paare, Drillinge und VierlingeThe first real technique beyond singles, and the one that unlocks most hard puzzles. The idea is simpler than the names suggest.…
7 min
X-Wing, Schwertfisch und die Muster jenseits der PaareWhen singles, pairs and locked candidates all run out, these are the next techniques — and the logic is more approachable than the…
7 min
Sieben Fehler, die ein Sudoku ruinierenMost failed puzzles are not too hard. They are broken by a small error twenty moves earlier.…
6 min
Sudoku schneller lösen, ohne Fehler zu machenSpeed comes from cutting wasted looking, not from thinking quicker. Six changes that shorten solve times immediately.…
6 min
Was macht ein Sudoku schwer?It is not the number of clues. Difficulty comes from which techniques are required and where the clues are placed.…
6 min
Eine Sudoku-Routine, die wirklich besser machtSolving more puzzles is not the same as getting better. Twenty focused minutes a day beats an hour of the same thing repeated.…
6 min
Sudoku auf Papier lösen — und was sich ändertPaper is slower, harder and better for learning some things. Here is how to adapt, and how to print a grid from this site.…
5 min
Sudoku-Varianten und welche sich lohnenKiller, jigsaw, diagonal, hyper — the popular variants change one rule each, and each change rewards a different kind of thinking.…
6 min

Go

Schlagen, Ko, Passen und Flächenzählung auf 9×9, 13×13 oder 19×19.

Spielanleitung →
Freiheiten, Atari und Schlagen: die Mechanik eines Go-KampfesEvery fight in go is a race to fill liberties. Counting them turns guesswork into arithmetic.…
6 min
Zwei Augen: wie Gruppen leben und sterbenA group with two eyes cannot be captured, ever. Everything else in go is a negotiation about whether a group can get there.…
7 min
Wie man Go auf 9×9 gut spieltThe small board is not a toy version. It is a complete game with its own strategy, and it is where every technique is easiest to l…
6 min
Die Ko-Regel und wie Ko-Kämpfe wirklich laufenOne short rule prevents infinite loops and creates the most tactical situation in go.…
6 min
Gute Form: warum manche Steinformationen einfach funktionierenShape is efficiency. Strong players do not calculate every move — they play formations that are hard to attack and move on.…
6 min
Go-Eröffnung: Ecken, Seiten, ZentrumThe order is not arbitrary. It falls straight out of how many stones each area needs to enclose.…
6 min
Leiter und Netz: fliehende Steine fangenTwo techniques for catching escaping stones, and the whole-board check that decides which one to use.…
5 min
Das Go-Endspiel: immer den größten Punkt spielenGames are lost in the endgame more often than anywhere else, usually by playing a five-point move when a twelve-point move was ava…
6 min
Vorgabesteine und Komi: wie Go fair bleibtGo has the best handicap system of any board game, and it turns mismatched games into genuinely competitive ones.…
5 min
Neun Fehler, die fast jeder Go-Anfänger machtRecognising these early skips months of confusion — most of them come from applying instincts borrowed from other games.…
6 min

Mahjong Solitär

Die Schildkröte aus 144 Steinen, immer lösbar ausgelegt.

Spielanleitung →
Mahjong-Solitär-Strategie: welches Paar man nimmtEvery board offers several legal moves and most of them are wrong. The difference between clearing and stalling is which pair you …
6 min
Die Regel des freien Steins, im DetailAlmost every mahjong solitaire question turns out to be a question about which tiles are free. Here is the rule with all its edge …
5 min
Wie man nicht ohne Züge dastehtA solvable board can still be killed in twenty moves. These are the specific mistakes that do it.…
5 min
Der Mahjong-Steinsatz, erklärtThree suits, two honour groups and eight bonus tiles. Knowing what you are looking at makes matching considerably faster.…
5 min
Ein Mahjong-Brett schneller abräumenSpeed comes from recognising tiles instantly and scanning the board in a fixed order, not from clicking quickly.…
5 min
Das Schildkröten-Layout lesenThe classic shape is not arbitrary. Knowing where its pressure points are tells you what to clear and in what order.…
5 min
Mahjong-Solitär ist nicht MahjongThey share a tile set and nothing else. Here is what the real game is, and why the confusion exists.…
5 min
Wann mischen und wann zurücknehmenYou get three shuffles and unlimited undos. Choosing between them well is worth several cleared boards.…
4 min
Fünf Mahjong-Solitär-Fehler, die man ablegen sollteEach of these feels efficient in the moment and costs you the board twenty moves later.…
4 min
Mahjong-Solitär zum AbschaltenNot every game has to be optimised. Here is how to use the board when the point is the fifteen minutes, not the time on the clock.…
4 min

Gomoku

Fünf in einer Reihe auf 15×15, gegen einen Gegner, der Drohungen pariert.

Spielanleitung →
Offene Drei und offene Vier: die Grammatik des GomokuEvery gomoku game is a conversation in threats. Learn to name them and the right move usually becomes obvious.…
6 min
Gomoku-Eröffnungen: die ersten fünf ZügeThe opening is short but it decides whether you spend the game attacking or defending.…
5 min
Im Gomoku verteidigen, ohne die Initiative zu verlierenBlocking is necessary, but pure blocking loses. The skill is choosing blocks that also build something.…
5 min
Erzwungene Folgen: so werden Gomoku-Partien gewonnenAbove beginner level nobody wins by accident. Wins come from sequences of forcing moves that end in a threat that cannot be answer…
6 min
Den Gomoku-Computer schlagenThe opponent here blocks threats and searches ahead. Here is what each level actually does and how to play against it.…
5 min
Sechs Gomoku-Fehler, die Partien kostenMost losses trace back to one of a handful of habits, and all of them are easy to break once named.…
5 min
Gomoku, Renju und das Problem des ersten ZugesFree-style gomoku is a proven win for Black. The rule variants that exist are all attempts to fix that.…
5 min
Ein Gomoku-Brett schnell lesenStrong players are not calculating faster. They are scanning the board in a way that makes the important points obvious.…
5 min
Gomoku zu zweit spielenTwo-player mode turns the board into a shared one. Here is how to make the games even, and how to teach someone in five minutes.…
4 min
Woher Gomoku kommtA game played with go equipment for centuries, formalised in Japan, solved by computer, and still played competitively worldwide.…
5 min

Dame

Schlagzwang, Sprungketten und Damen — regelgerecht.

Spielanleitung →
Der Schlagzwang und wie man ihn ausnutztForcing your opponent's hand is the core of checkers tactics. Once you see it, the game changes completely.…
6 min
Damen und wie Dame-Endspiele gewonnen werdenA king is worth roughly two ordinary pieces. Getting the first one usually decides the game.…
6 min
Dame-Eröffnungen: die ersten zehn ZügeYou do not need opening books. Four ideas cover the whole opening and they follow from how the pieces move.…
5 min
Einsperren: gewinnen, ohne zu schlagenYou win checkers when your opponent cannot move, not only when they run out of pieces. That second condition is a whole strategy.…
5 min
Sechs Dame-Fehler, die Partien kostenAlmost all of them come from forgetting that captures are compulsory in both directions.…
5 min
Gegen den Dame-Computer spielenThe opponent here searches ahead with a minimax and never misses a compulsory capture. Here is how to make it a useful training pa…
5 min
Dame-Varianten in aller WeltEnglish draughts is one of many. The differences in board size and capture rules change the game substantially.…
5 min
Dame zu zweit spielenTwo-player mode, teaching a beginner, and how to handle a skill gap without either player being bored.…
4 min
Woher das Damespiel kommtA five-thousand-year lineage, a nineteenth-century tournament culture, and the game that broke a generation of computer scientists…
5 min
Besser werden im DamespielThe skill ladder is short and well defined. Here is what to learn, in what order, and how to know when to move on.…
5 min

2048

Schieben, verschmelzen und den großen Stein in der Ecke lassen.

Spielanleitung →
Die Eckenstrategie, richtig erklärtEveryone says keep the big tile in the corner. Here is why it works and what the rule actually requires you to do.…
6 min
Das Schlangenmuster: so entstehen hohe PunktzahlenCorner strategy gets you to 2048. The snake gets you to 4096 and beyond, by making every tile part of one long chain.…
6 min
Fünf Fehler, die eine 2048-Partie früh beendenThe board usually dies for one of a small number of reasons, and four of them are entirely within your control.…
5 min
Weiter als 2048The first 2048 tile is a technique problem. The second one, and 4096, are management problems.…
5 min
Wie die Punktewertung bei 2048 funktioniertYour score is determined entirely by which merges you make, which means it is almost completely predictable from your highest tile…
4 min
Die Mathematik hinter 2048Powers of two, a fixed spawn probability, and a board that shrinks as you succeed. A short look at why the game is shaped the way …
5 min
Schnell oder sorgfältig spielen bei 2048There is a real trade-off, and it changes as the board fills. Knowing when to switch modes is worth a whole tier of score.…
4 min
2048 auf dem Handy spielenSwipe accuracy, one-handed play, and the settings that reduce mis-presses on a small screen.…
4 min
2048-Varianten, die man kennen sollteThe original spawned hundreds of imitations. A few of them change the game in genuinely interesting ways.…
4 min
Dauerhaft besser werden bei 2048Scores vary a lot game to game, which makes progress hard to see. Here is how to measure it and what to work on.…
4 min